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I've been toying with a few different builds that offer a lot of what I think you are looking for. AlbionMall opinion about Offtank / Bruiser
Yellow zone pvp seems to have been brought along for the ride, due to the need to have a single consistent system that players can learn once and understand forever. I believe my problem was looking at the reputation purely through the lens of yellow zone pvp, which still seems to not benefit from the reputation system.
lately Albion has felt empty. Even with the high player count and influx of new players the world feels empty. My thought in the matter is the current size of the map in regards to the population and competitive guild number
Think of a match making system where you could either queue as a group or as a solo. Your matched against another team w/ people based upon a mean-average of items totals (So you're not queuing as a T4.2 going against T6.3s)
Game must be rewarding enough vs time invested. If you have to walk 1 hour to have a 3 minutes PvP encounter where you are left with the only choice to run and hide, is not rewarding.
Even with all these, I must say that when I'm out there grinding resources or helping my friends building their islands, I'm really enjoying it and all I'm worried about is the longevity of it all.