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My biggest gripe right now with the game is PVE, but that video they just put out showing some of the new mobs and boss mechanics has me a lot more excited for the changes they are going to make.
The problem with this playstyle at the moment is that it hugely lacks synergy with nearly every single passive on the game... even the great arcane staffs passives are borderline useless as they provide cast speed or energy regeneration.
Bow rain of arrows was repeatable and did descent dmg, but wasn't the best in game. The issue that has been fixed and toned down was the bows mobility
Maybe UO is considered hardcore mmorpg now but when I played UO it wasn't such thing, just an mmorpg with good consistency. There wasn't a lot of mmorpg to compare anyway.
I bet that the best thing to do its to eliminate the lp system, and make premium just to get more exp, albion online silver, or be able to buy cosmetic things with albion gold only avaible for premium users.
The game is not packed with new players, however, they are there in numbers enough to give ample opportunity to find friends your level to play with as you grow.