Professional Albion Online Silver shopping Store, Cheap price, 10-Mins Delivery

Albion's Arms Race: adressing the origins of the zerg problem

Couple of days ago I was reading the forums when I stopped at one topic of how broken the AOE mechanic was. In this topic someone said that while Albion discourage zergs in PVP it completely encourage zergs in its whole crafting and farming system. After reading zerg complaints today this old post stroke me as completely true.

Zergs are ruling Albion right now. I usually play in the yellow zones and they are already there, masses of 10+ players attacking 3-5 player groups. The premise that says zergs have to exist so that amazing open world PVP exists is false. Zergs rarely fight other zergs, they hunt down smaller groups.

 

But why do they keep playing like this with all the anti-zerg combat mechanics? Because it is too easy to control resources and win the arms race playing in big guilds right now and SI should look more at this point.

 

Do these are my suggestions to make it fairer and put the small and big guilds in the same level of competition.

 

1. Reintroduce crafting endurance and introduce farming and cooking endurance.

This measure will stop the guilds giving every resource to a single crafter or cooker and every plot to a single farmer. SI said they removed it because it was a roadblock. Well, it is the purpose. This way a small guild will have its crafters in the same level as the big guild ones.

 

2. Introduce attack at territories cap and time.

 

The number of attacks a guild can suffer should be proportional to the number of players and the guild should be able to select when they can be attacked. My suggestion is that for each 10 players a guild could be attacked once in a day. This way a small guild can always protect itself by logging in once a day and the big ones will have a hard time protecting themselves.

 

3. Players should be able to fight one GvG per day.

 

No more slaves for big guilds. If someone is in a guild, he should play and defend his guild and not work for a few top players.

 

Together these measures could solve lots of issues and drastically reduce Ford Style Industries, I mean, zerg guilds.

 

Competitive is the word. Right now the game is not competitive. It's going monopoly way. My suggestions don't benefit at all the casuals. They benefit the hyper competitive people by giving them a chance.

 

As I said, big guilds don't like to compete, they like to win. Most of the time you see zergs targeting smaller groups and not zergs.

 

My suggestions also make the organisation aspect much more complex. Honestly I see no difficult in funnelling resources. Why defend big numbers winning when the skill necessary to win with big numbers is mass recruiting. Are we playing a PVP game or a best marketing strategy game?

 

And I didn't complain about the fight itself. I also think that the fighting mechanics are going towards the right direction. They need just balance.

But the domination system need more than balance, it needs to be reworked.

The anti-zerg mechanics won't mean that much when small guilds get stuck at t6 and the big ones are at t8.

Related News
10
Aug

My Albion Online issue

Thing is, then we're splitting the albion online silver between even MORE people! I know, your solution is, "Go to the black zones then".

07
Apr

Albion Senior player views on albion online builds

I really want to say, game doesn't require skill. It's runescape... Game requires time/patience/grinding/zerg tactics.

17
Aug

Albion Online Virtual currency Inflation

The wrost thing hard core pvp'er actually do is cripple the economy growth when a game is new their impatience is actually turning people away from pvp in the long term because the risk is much higher than the gain

22
Jun

Is There A Gold Exchange Fluctuation In Albion Online?

Hey guys, hopefully by now, you have realized that us here at AlbionMall.com are the best place to buy Albion Online gold. We have been with Albion Online since the first beta and we have really enjoyed the game.

14
Sep

Albion Online Suggestion - Love to see more ways to customize characters

The ideas here would be additions to the things you can buy with albion gold in albion

09
Oct

Albion Online Land Auction System

To make landownership in the game more engaging, we have changed how land is acquired and kept in the world of Albion.

Comment
Leave A Reply

Albionmall Top News

02
Mar

Albion Online Build Guide: Vampiric Build by AlbionMall

Not saying its best build in game but must alert that I never had problems in open world vs any bow user.

08
Dec

Albion Online Guide on how to survive solo fame farming (T5+) PART 2

If you are trying to farm at one of the first T5 spots you found chances are so is everyone else. Players are lazy and don't want to have to look for mobs (see #6) they want to travel out 1 zone and start farming.

02
Dec

Beginners Albion Online Guide to Weapons and Armor in Classless PvP

Someone asked how to tell what your enemies will be doing in PvP. Well, it's hard to tell what defines each type of weapon and armor without clicking through every item on the destiny board, so here's a quick breakdown of what makes each item unique!