Can you be a "jack of all trades?" on Albion Online
I am new to the game... been playing less than a week. Just so you have an idea of where I am at, I am starting to obtain T4 and T5 items.
Love the game, love the community, love the idea that it's hard to know everything about this game.
Here is my dilemma:
Growing up as a scrub in my Tier III Scrub Town, I found it relatively easy to be a jack of all trades:
-Gathered all resources to T3
-Crafted all tools to T3
-Crafted my armor set to T3
-Crafted my weapon to T3
-Began progressing down my respective fighter trees
That being said, here are some of the things I missed out on/problems I am running into:
-I 100% totally ignored all aspects of my personal island (buildings, farming, cooking, etc).
-Spent a lot of time/money experimenting with different weapons/armor/mounts/etc... (because beta lol).
-I have no place to craft T4+ gear without being taxed.
-I am no longer progressing because I am spending so much time trying to level gathering skills.
-I am almost broke, because gathering makes no money between tiers 1-4, possibly higher... I cant gather tier 5 yet.
Here is what I want to know:
As a general rule of thumb, how many different things should one focus on trying to achieve a maximum capacity relative to the specialization?
Seems impossible to max gather in all categories of resources, without ignoring your fighting leveling.
Seems to me the focus of any given character should be:
Pick a weapon, max it out.
Pick an armor set, max it out.
If you are in a good guild - invest in the guild island.
If you don't have a guild - invest in your personal island, until you can find a guild.
Pick an armor crafting tree - probably the same as your fighting tree.
Pick a weapon crafting tree - probably the same as your fighting tree.
Pick gathering categories that re-enforce your crafting choice (IE: if you picked swords and heavy armor - take mining and skinning, ignore fiber harvester, ignore lumberjack, ignore quarrying).
Summary:
1 Fighting Category
1 Armor Category
1 Weapon Crafting Category
1 Armor Crafting Category
2-3 Resource Gathering/Refining Skills
All other Time/Money/Effort - Leveling guild island/personal island (not both).
Do I have this completely wrong? Can you be a "jack of all trades?"

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