I don't quite understand this about the Albion Online
You touched on some good points I have been wondering about with the cooldown times. I am also wondering about flagging. I do a lot of crafting/gathering, so my warrior side, while not exactly weak, is not leveled up like crazy. This makes me nervous about getting into PvP because I feel too vulnerable, even though I play the game a lot. I fight all the time (PvE) to level up, but I am no match for a lot of players, and certainly not multiple ones. I don't quite understand this about the game, and I would be curious to know your thoughts.
It seems odd to me that someone looking to kill players who are not looking for a fight (but the game mechanics have driven them into PvP zones), can go into said zones as "friendly," see another player, change their flag and attack them with no cooldown. If the crafter player gets knocked off their animal, they have the cooldown time and are even more defenseless. I could be mistaken in this, so correct me if I am wrong, but the times I have been attacked by a player posing as friendly, it appeared that they (on foot) were able to change their flag and attack instantly.
This seems strange. Maybe I am not understanding all the ins and outs of PvP- as I have not hunted other players- but when you are the attacker, and not in the defensive position, why should the game give you even more of an advantage? I see many complaints like the OP's that Albion isn't even more in their favor, including gripes that PKs can't see a Friendly count when in PvP zones, but there is a Hostile count. The Hostile count seems useless to me, though, considering how easy it is to change your flag and attack in a heartbeat.

Aug
AO Beta player base was going to decrease
The android client is not working for many players, that's a reason, too. Check on the game in 3 months and compare it to the current state and you will know what prognosis became real.

May
Albion Online Development Recap For May 2017
Robin Henkys the director of Albion Online has released a development recap. We found this very interest and the fact the people behind the game are so into talking to the community is one of the reasons that us here at AlbionMall.com have gotten so behind the game.

Aug
I believe this is another flaw in the Albion Reputation System
It is important to note that all attackers get punished equally! If you assist a player in executing an innocent citizen, you will experience the same reputation loss as the one who performed the execution

Jan
Albion online is only a multiplayer game
Albion online lacks all of that. Adding some memorable story driven quest npc's, make buildings in the middle of nowhere in the barren Albion online landscape enter-able and have npc's or pie spawn in them, add anything that's remotely interesting to spice the hours of walking that exists in this game

May
My biggest gripe right now with the Albion Online is PVE
My biggest gripe right now with the game is PVE, but that video they just put out showing some of the new mobs and boss mechanics has me a lot more excited for the changes they are going to make.

Dec
Albion Online Guide on how to survive solo fame farming (T5+) PART 1
In Albion Online it is no different, your map will often provide valuable info that can save your life (and gear). Not just the death notifier or a red blob of hostiles headed your way but to escape.