I love the idea of Albion Online
The game is actually a lot more shallow than you think and it's likely that due to Albion's poor guild management tools (and complete lack of attention to addressing this, which is one of the biggest concerns of almost every major guild in the game) the game is going to be a flop. The game was supposed to be released this spring but is now moved back to some point next year.
That being said, I'm still looking forward to the wipe on the first and am hoping that once SI is done with their new map they will actually turn their focus to the legitimate concerns of the community. I had hope for the game for nearly 3 years but now as we're approaching it's "Final Beta" I'm losing hope that this game will ever be anything more than the bare bones concept it currently is. Yes the skill tree faints complexity and diversity, but in reality there are 3 armor classes and 15 weapons. There are 8 crops and 3 livestock. The "variety" is a hodgepodge tiered item system that only serves to confuse novice players with the illusion of choice.
Again, I still want Albion to succeed but in it's current state the game is likely to be long dead before it gets it's full release. When over 80% of the game's community quit months ago, you know you're trying to beat a dead horse.
Yeah like I said, I'm still going to give SI the chance to redeem Albion, but after being burned by so many indie companies in the past and observing SI's attentiveness to the communities concerns over the last year.
We've received very minimal in the way of actual changes to the game since it entered beta last august and with their "MAJOR" patch for august being little more than a new map and balancing tweaks I feel justified in my concerns.
I'd love to see you delve into the suggestions forums on Albion and see where most of the communities concerns lay and do a series on it. If nothing else, you might be able to bring to light the countless issues that have drove away Albion's player bases in the droves that SI seems to have other wise turned a blind eye to.
I love the idea of Albion Online, I was a huge fan of Ultima and to have its spiritual successor at hand I'd be heart broken to see it turn out like Everquest Next or Warhammer AoR.
Albion Summer Alpha Finale Castle Rock N Roll
Tonight, the Summer Alpha 2015 will come to an end with a big community event, featuring 3 alliances, 3 castles and 3 developers.
Albion Online Suggestions
I have a list of NPC'S drawn from the Albion Online Wiki, and it doesn't seem like there's anything mythical, nor majestic
Remove Albion Online leveling for weapons all together?
More skills for crafting, gathering, and other albion online power leveling systems can be implemented. But if this game is about GvG and PvPs everyone should be on the same playing field
In the albion current beta Learning Points was made too strong
As to Learning Points there is a drastic nerf that is going to be comming to it that will hopefully make the economy better.
Some thoughts on albion online progression
There is a concept missing, how a player starting some time after launch can become viable or even can catch up.
AO Beta player base was going to decrease
The android client is not working for many players, that's a reason, too. Check on the game in 3 months and compare it to the current state and you will know what prognosis became real.