Professional Albion Online Silver shopping Store, Cheap price, 10-Mins Delivery

Reply of developers regarding the Players' feedback

The team who creates new biomes and art is totally different from the people who write code and create new features or improve existing ones. Changing the game from just 1 biome to 5 biomes was a very long term process that will finally come to its conclusion with the next update.

 

The only current way to get enchanted gear is to craft an item using enchanted base resources. These are normal resources (iron, etc) found in the open world which have a "glow" around them.

Reply of developers regarding the Players

Now, enchanting with fragments will work like this: Say you have an unenchanted item, i.e. enchantment level 1. You can now use level 1 artifact fragments to upgrade that item to enchantment level 2. From there, you could use level 2 artifact fragments to turn it into enchantment level 3. And from there, with level 3 artifact fragments, turn it into enchantment level 4.

 

The number of fragments needed depends on the underlying item.

 

Balancing will likely be done in such a way that upgrading the enchantment level of an item via fragments is going to be less cost effective than creating an artifact and turning it into an artifact item.

 

The key game design reason for allowing enchantment of items via fragments is that it makes sure that artifact fragments are useful for you even if your current build does not use any artifacts.

 

The reasons for introducing the nametag "radar" are as follows:

1. equals the balance across different screen sizes and resolution settings

2. adds more strategy to PvP. With the current zoom-out and range of spells, the second you see another player, it's already too late to react. This can lead to really dull and pointless open world PvP.

3. Introduction of the nametag radar allows us to address this without having to nerf the range of certain cc spells and without making nerfs to certain engagement spells.

Note that Ultima Online used the same mechanic and it worked really well there.

 

For those of you that are concerned that "ganking is made to hard now" please try it out first.

 

Also note that we can easily adjust the range of nametag radar if it proofs to be too much during testing.

Related News
13
Oct

Albion Online Joseph Update

UI changes, new weapons, new abilities and many other changes are all part of this update and if you want to see the full list go and check out the Albion Online website. Also be sure to have a look at our great prices on Albion Online Gold.

22
Apr

Arcane Staves need Skills rework

Enigmatic staff has been reworked on its third skill, which is great, but other skills also need this rework, so people can actually use them as their main weapon.

03
Apr

The GvG system and concept put forth in Albion

With the current iteration of the GvG system and the trend for guilds to form massive alliances what is happening is this.

20
Mar

Albion Idea for Guild Vs Guild Warfare

How guild size impacts how you play should be scalable. This means a larger guild just has more of the same thing, not access to more content. This scaling can be introduced in the form of Influence.

16
Feb

Albion gvg feedback

Gvg must not be connected with the rest world of Albion. It should be like a lol or dota2 session. 20 minutes of tactical and practical pvp. No one in no way should interfere in gvg.

02
Sep

This is very much the premise of albion as well and alpha felt equally dangerous

As a Albion Online player you're inclined to do what's most effective, and right now there's far too many safe zones allowing players to progress.

Comment
Leave A Reply

Albionmall Top News

01
Mar

Albion Online Build Guide: Vampiric Build by AlbionMall

Not saying its best build in game but must alert that I never had problems in open world vs any bow user.

07
Dec

Albion Online Guide on how to survive solo fame farming (T5+) PART 2

If you are trying to farm at one of the first T5 spots you found chances are so is everyone else. Players are lazy and don't want to have to look for mobs (see #6) they want to travel out 1 zone and start farming.

02
Dec

Beginners Albion Online Guide to Weapons and Armor in Classless PvP

Someone asked how to tell what your enemies will be doing in PvP. Well, it's hard to tell what defines each type of weapon and armor without clicking through every item on the destiny board, so here's a quick breakdown of what makes each item unique!