Professional Albion Online Silver shopping Store, Cheap price, 10-Mins Delivery

We're getting thoroughly pissed off about no-show GvG's

So we're getting thoroughly pissed off about no-show GvG's. We get a few per week both on attacks and defenses. I can understand not being able to field a group for a defense and giving up the territory, at least there is a reward for us being locked out and using out time to organize a fight. It's when we get attacked by zerg guilds 2-3 times a night and they are all no-shows. *cough* KDS *cough.* Of course we have to show up with our A-Team and get locked into that territory for 24 hours and there is no negative to stop the attacking guild from no-showing. We understand it's a legitimate tactic right now and they are using the system to their advantage. We can (and do) respect guilds that use the system in any way they can. This isn't a post to flame any guilds, it's just some idea's on how to curve the real problem.

We brain stormed in our Discord last night and here are some possible idea's to help the current issue with lock outs and no shows. This is simply brain storming, we would love for everyone to contribute in a CONSTRUCTIVE way instead of turning this post into a flame war please.

 

Add a time buffer (say, 5 minutes) before the GvG where players HAVE to be signed up and it locks the line up. If 1 team doesn't have a team of 5 signed up - they automatically forfeit the fight and the other guild WILL NOT receive lock outs on the players they signed up with.

 

If a guild no-shows while attacking - 5 random players from their roster will be selected and LOCKED OUT for 24 hours from further GvG's.

 

A variation of this was to port 5 random players from the attacking guild's roster into the gvg but they would likely sit in the tent and you would get the same result.

(From Current MOBAs) - Add some sort of deserter penalty for guilds that no show while attacking that doesn't allow them to launch ANY attacks for 24 hours (to match the lock out of our A-Team).

 

If an attacking guild no-shows - the defending team wins some sort of a bounty worth 10x (or what ever) more than the original attack cost. (Think damage deposit when you launch an attack. It costs 100,000 but you have to put down 1,100,000 in case you no show)

 

If you attack from a territory and no-show - the territory you launch the attack from will receive a -20 on top of the original -10 (-30 total)

 

Scrap the lock out idea completely. You have built a system revolving around gladiators, why limit our top teams and force us to recruit more players.

Related News
05
May

Provide some background information on the planned changes to the GvG system

The revised GvG system will largely be based on the current system, but with some significant improvements.

25
Apr

I'd like to talk about albion what I think can improve

I will be putting some points that I think are subject to change, for better balance and dynamism in the game. Wanted opinions and assistance regarding to these ideas actually come to have some impact

05
Sep

Open world PVP and it's ramifications much earlier in their albion experience

New players need to learn about open world pvp in albion and how to deal with it at a much earlier time in their game experince.

09
Oct

Albion Online Land Auction System

To make landownership in the game more engaging, we have changed how land is acquired and kept in the world of Albion.

11
Nov

Albion Online Interesting P2W and PVP convo

I have yet to purchase founders pack or play this game, though I do have intention to purchase a legendary founder's pack this week (or at least before cb starts). I have written this from a perspective of a player who has yet to play Albion Online.

17
Feb

Albion gvg feedback

Gvg must not be connected with the rest world of Albion. It should be like a lol or dota2 session. 20 minutes of tactical and practical pvp. No one in no way should interfere in gvg.

Comment
Leave A Reply

Albionmall Top News

02
Mar

Albion Online Build Guide: Vampiric Build by AlbionMall

Not saying its best build in game but must alert that I never had problems in open world vs any bow user.

08
Dec

Albion Online Guide on how to survive solo fame farming (T5+) PART 2

If you are trying to farm at one of the first T5 spots you found chances are so is everyone else. Players are lazy and don't want to have to look for mobs (see #6) they want to travel out 1 zone and start farming.

02
Dec

Beginners Albion Online Guide to Weapons and Armor in Classless PvP

Someone asked how to tell what your enemies will be doing in PvP. Well, it's hard to tell what defines each type of weapon and armor without clicking through every item on the destiny board, so here's a quick breakdown of what makes each item unique!